Consumables:
«Tankopedia| Icon | Name | Total Cost | Description |
|---|---|---|---|
|
smn_distraction_ability/name |
0 |
smn_distraction_ability/descr |
|
comp7_hunter/name |
0 |
comp7_hunter/descr |
|
Battlefield Robot |
15 000 |
Calls in an autonomous tank equipped with an Identification Friend or Foe system that will pursue and attack the nearest enemy for {whiteSpanish_Open}up to %(botLifeTime)s s.{whiteSpanish_Close} {parSecondary_Open}*This tank can be destroyed.{parSecondary_Close} |
|
comp7_redline/name |
0 |
comp7_redline/descr |
|
comp7_sniper/name |
0 |
comp7_sniper/descr |
|
comp7_march/name |
0 |
comp7_march/descr |
|
LS_emptySlot1/name |
0 |
LS_emptySlot1/descr |
|
comp7_light_hunter/name |
0 |
comp7_light_hunter/descr |
|
comp7_light_aoe_inspire/name |
0 |
comp7_light_aoe_inspire/descr |
|
builtinShield_wt/name |
0 |
builtinShield_wt/descr |
|
builtinChargedShot_wt/name |
0 |
builtinChargedShot_wt/descr |
|
LS_damageShield/name |
10 000 |
LS_damageShield/descr |
|
builtinHyperion_wt/name |
0 |
builtinHyperion_wt/descr |
|
comp7_light_march/name |
0 |
comp7_light_march/descr |
|
Small First Aid Kit |
3 000 |
Treatment of all injured crew members and removing the stun effect. |
|
Test Skill |
0 |
Test Skill for Visual Script |
|
comp7_light_sure_shot/name |
0 |
comp7_light_sure_shot/descr |
|
LS_selfRepair/name |
10 000 |
LS_selfRepair/descr |
|
LS_invisibility/name |
10 000 |
LS_invisibility/descr |
|
LS_doubleDamage/name |
10 000 |
LS_doubleDamage/descr |
|
smn_recon_ability/name |
0 |
smn_recon_ability/descr |
|
epic_empty_slot/name |
0 |
epic_empty_slot/descr |
|
comp7_ally_support/name |
0 |
comp7_ally_support/descr |
|
Acid Shell |
15 000 |
Adds corrosive properties to a shell that increase its penetration and damage potential. Upon causing damage to an enemy's vehicle, the shell applies a temporary effect to it, taking away {whiteSpanish_Open}up to %(damagePerDotEffectDuration)s{whiteSpanish_Close} of the enemy vehicle's HP {whiteSpanish_Open}within its %(dotEffectDuration)s s{whiteSpanish_Close} duration. {parSecondary_Open}*The negative effect can be removed by a Repair Kit.{parSecondary_Close} |
|
comp7_aoe_inspire/name |
0 |
comp7_aoe_inspire/descr |
|
comp7_sure_shot/name |
0 |
comp7_sure_shot/descr |
|
comp7_aggressive_detection/name |
0 |
comp7_aggressive_detection/descr |
|
LS_emptySlot0/name |
0 |
LS_emptySlot0/descr |
|
comp7_light_ally_support/name |
0 |
comp7_light_ally_support/descr |
|
builtinImpulse_wt/name |
0 |
builtinImpulse_wt/descr |
|
builtinLargeMedkit_wt/name |
0 |
builtinLargeMedkit_wt/descr |
|
Automatic Fire Extinguisher |
20 000 |
Automatic fire extinguishing in your vehicle. |
|
Excellent Fuel |
20 000 |
+10% to engine power and turret traverse speed. |
|
comp7_light_juggernaut/name |
0 |
comp7_light_juggernaut/descr |
|
Large Repair Kit |
20 000 |
Repair of all damaged modules. |
|
LS_nitro/name |
10 000 |
LS_nitro/descr |
|
comp7_light_aggressive_detection/name |
0 |
comp7_light_aggressive_detection/descr |
|
LS_healSituational/name |
10 000 |
LS_healSituational/descr |
|
LS_aoeStunInstantShot/name |
10 000 |
LS_aoeStunInstantShot/descr |
|
LS_nitroSituational/name |
10 000 |
LS_nitroSituational/descr |
|
comp7_aoe_heal/name |
0 |
comp7_aoe_heal/descr |
|
comp7_berserk/name |
0 |
comp7_berserk/descr |
|
sm_scc_airstrike_hard/name |
0 |
sm_scc_airstrike_hard/descr |
|
comp7_juggernaut/name |
0 |
comp7_juggernaut/descr |
|
comp7_recon/name |
0 |
comp7_recon/descr |
|
Removed Speed Governor |
3 000 |
+10% to engine power, but damages the engine. |
|
comp7_light_aoe_heal/name |
0 |
comp7_light_aoe_heal/descr |
|
comp7_light_berserk/name |
0 |
comp7_light_berserk/descr |
|
Adaptive Armor |
15 000 |
Instantly {green_Open}restores %(immediatelyRestore)s{green_Close} of the vehicle's hit points. Throughout the ability's {whiteSpanish_Open}%(duration)s s{whiteSpanish_Close} duration, all incoming damage from shells and combat abilities will be accumulated and converted into hit points once the ability runs out. {parSecondary_Open}*Converted HP recovery also affects ally vehicles within a small range.{parSecondary_Close} |
|
comp7_light_recon/name |
0 |
comp7_light_recon/descr |
|
comp7_light_fast_recharge/name |
0 |
comp7_light_fast_recharge/descr |
|
Manual Fire Extinguisher |
3 000 |
Fire extinguishing in your vehicle. |
|
Quality Fuel |
5 000 |
+5% to engine power and turret traverse speed. |
|
Divisional Radar |
0 |
When activated, all enemy vehicles will remain spotted for %(duration)d s. |
|
Small Repair Kit |
3 000 |
Repair of all damaged modules. |
|
builtinTeleport_wt/name |
0 |
builtinTeleport_wt/descr |
|
LS_aoeDrainEnemyHpInstantShot/name |
10 000 |
LS_aoeDrainEnemyHpInstantShot/descr |
|
LS_fastReload/name |
10 000 |
LS_fastReload/descr |
|
LS_extraDamageSituational/name |
10 000 |
LS_extraDamageSituational/descr |
|
Ring of Fire |
15 000 |
Creates a fire circle around your vehicle that reduces the mobility of enemy vehicles within the ability's area of effect and takes away {whiteSpanish_Open}up to %(damagePerTickForInterval)s{whiteSpanish_Close} of their total HP {whiteSpanish_Open}within its %(timer)s s{whiteSpanish_Close} duration. {parSecondary_Open}*The fire circle's area of effect is stationary and will not follow your vehicle's movement.{parSecondary_Close} |
|
sm_scc_airstrike/name |
0 |
sm_scc_airstrike/descr |
|
comp7_fast_recharge/name |
0 |
comp7_fast_recharge/descr |
|
Surging Fervor |
15 000 |
{whiteSpanish_Open}For %(duration)s s{whiteSpanish_Close}, reduces your gun laying efficiency and stabilization {red_Open}by %(gunAimingTime)s{red_Close}, but each penetrating hit you land will increase your damage caused {green_Open}by %(damageIncreasePerShot)s. {green_Close}Stacks {whiteSpanish_Open}up to 5 times{whiteSpanish_Close}. Hits with no damage or misses reset the damage bonus stack to 0. {parSecondary_Open}*Electric Discharge hits also count toward your damage bonus stack.{parSecondary_Close} |
|
comp7_risky_attack/name |
0 |
comp7_risky_attack/descr |
|
LS_emptySlot2/name |
0 |
LS_emptySlot2/descr |
|
builtinAfterburning_wt/name |
0 |
builtinAfterburning_wt/descr |
|
builtinInstantStunShoot_wt/name |
0 |
builtinInstantStunShoot_wt/descr |
|
builtinSelfRepair_wt/name |
0 |
builtinSelfRepair_wt/descr |
|
comp7_light_redline/name |
0 |
comp7_light_redline/descr |
|
builtinExplosiveShot_wt/name |
0 |
builtinExplosiveShot_wt/descr |
|
comp7_light_risky_attack/name |
0 |
comp7_light_risky_attack/descr |
|
Large First Aid Kit |
20 000 |
Treatment of all injured crew members and removing the stun effect. |
|
builtinStronghold_wt/name |
0 |
builtinStronghold_wt/descr |
|
Turbocharger |
15 000 |
Boosts the speed and acceleration of your vehicle for a limited time. |
|
LS_teamRepair/name |
3 000 |
LS_teamRepair/descr |
|
comp7_light_sniper/name |
0 |
comp7_light_sniper/descr |
|
LS_aoeDamageInstantShot/name |
10 000 |
LS_aoeDamageInstantShot/descr |
|
Case of Cola |
20 000 |
+10% to crew efficiency bonus. |
|
Pudding and Tea | ||
|
Chocolate | ||
|
Buchty | ||
|
Onigiri | ||
|
Strong Coffee | ||
|
Bread with Smalec | ||
|
Coffee with Cinnamon Buns | ||
|
comp7_concentration/name | ||
|
Extra Combat Rations | ||
|
comp7_light_concentration/name | ||
|
Spaghetti with Meat Sauce | ||
|
Improved Combat Rations |

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